LifeOS: AI-Powered Personal Guidance Framework

LifeOS is a modular, agent-driven AI framework that ingests user data (behavioral, financial, health, cognitive), builds a dynamic personal model, and generates optimized life decisions using reinforcement learning, predictive analytics, and goal-based planning.
ποΈ 1. Core Architecture
# lifeos/core/system.py
from typing import Dict, Any
from lifeos.modules.data_engine import DataEngine
from lifeos.modules.identity_model import IdentityModel
from lifeos.modules.goal_engine import GoalEngine
from lifeos.modules.decision_engine import DecisionEngine
from lifeos.modules.feedback_loop import FeedbackLoop
class LifeOS:
def __init__(self, config: Dict[str, Any]):
self.data_engine = DataEngine(config)
self.identity_model = IdentityModel(config)
self.goal_engine = GoalEngine(config)
self.decision_engine = DecisionEngine(config)
self.feedback_loop = FeedbackLoop(config)
def run_cycle(self):
# 1. Collect & process data
raw_data = self.data_engine.collect()
processed_data = self.data_engine.process(raw_data)
# 2. Update identity model
self.identity_model.update(processed_data)
# 3. Evaluate goals
goals = self.goal_engine.evaluate(self.identity_model.state)
# 4. Generate decisions
decisions = self.decision_engine.plan(self.identity_model.state, goals)
# 5. Execute feedback loop
self.feedback_loop.learn(decisions, outcomes=None)
return decisions
π‘ 2. Data Engine (Multi-Source Ingestion)
# lifeos/modules/data_engine.py
import datetime
class DataEngine:
def __init__(self, config):
self.sources = config.get("data_sources", [])
def collect(self):
data = {}
for source in self.sources:
data[source] = self._fetch(source)
return data
def _fetch(self, source):
# Simulated connectors (extendable)
if source == "calendar":
return {"events": ["meeting", "gym"]}
elif source == "finance":
return {"balance": 1200, "spending": 45}
elif source == "health":
return {"sleep": 6.5, "steps": 4000}
return {}
def process(self, raw_data):
# Normalize and timestamp
processed = {
"timestamp": datetime.datetime.utcnow(),
"features": raw_data
}
return processed
𧬠3. Identity Model (Dynamic User Representation)
# lifeos/modules/identity_model.py
class IdentityModel:
def __init__(self, config):
self.state = {
"energy": 0.5,
"focus": 0.5,
"wealth": 0.5,
"health": 0.5,
"happiness": 0.5
}
def update(self, data):
features = data["features"]
# Example updates
if "health" in features:
self.state["health"] = min(1.0, features["health"]["sleep"] / 8)
if "finance" in features:
self.state["wealth"] = min(1.0, features["finance"]["balance"] / 5000)
if "calendar" in features:
self.state["focus"] = 1.0 - len(features["calendar"]["events"]) * 0.1
# Derived metrics
self.state["happiness"] = (
self.state["health"] +
self.state["wealth"] +
self.state["focus"]
) / 3
π― 4. Goal Engine (Adaptive Goal Management)
# lifeos/modules/goal_engine.py
class GoalEngine:
def __init__(self, config):
self.goal_templates = [
{"name": "Improve Health", "metric": "health", "target": 0.8},
{"name": "Increase Wealth", "metric": "wealth", "target": 0.7},
{"name": "Enhance Focus", "metric": "focus", "target": 0.75},
]
def evaluate(self, state):
active_goals = []
for goal in self.goal_templates:
current_value = state.get(goal["metric"], 0)
if current_value < goal["target"]:
active_goals.append({
"goal": goal["name"],
"gap": goal["target"] - current_value
})
return sorted(active_goals, key=lambda x: x["gap"], reverse=True)
π§ 5. Decision Engine (AI Planning + Optimization)
# lifeos/modules/decision_engine.py
import random
class DecisionEngine:
def __init__(self, config):
self.strategy = config.get("strategy", "heuristic")
def plan(self, state, goals):
decisions = []
for goal in goals:
if goal["goal"] == "Improve Health":
decisions.append(self._health_actions(state))
elif goal["goal"] == "Increase Wealth":
decisions.append(self._finance_actions(state))
elif goal["goal"] == "Enhance Focus":
decisions.append(self._focus_actions(state))
return decisions
def _health_actions(self, state):
return {
"action": "sleep_optimization",
"recommendation": "Sleep 7.5+ hours",
"priority": 0.9
}
def _finance_actions(self, state):
return {
"action": "budget_control",
"recommendation": "Reduce daily spending by 15%",
"priority": 0.8
}
def _focus_actions(self, state):
return {
"action": "deep_work",
"recommendation": "Schedule 2-hour deep work block",
"priority": 0.85
}
π 6. Feedback Loop (Learning System)
# lifeos/modules/feedback_loop.py
class FeedbackLoop:
def __init__(self, config):
self.memory = []
def learn(self, decisions, outcomes):
# Store decisions and evaluate later
self.memory.append({
"decisions": decisions,
"outcomes": outcomes
})
def optimize(self):
# Placeholder for reinforcement learning
# Could integrate PPO / Q-learning here
pass
π€ 7. Agent Layer (Autonomous Executors)
# lifeos/agents/executor.py
class ActionExecutor:
def execute(self, decisions):
for d in decisions:
print(f"Executing: {d['action']} -> {d['recommendation']}")
π 8. Predictive Engine (Future Simulation)
# lifeos/modules/predictor.py
import numpy as np
class Predictor:
def forecast(self, state, steps=7):
predictions = []
current = state.copy()
for _ in range(steps):
current = {
k: min(1.0, v + np.random.uniform(-0.05, 0.05))
for k, v in current.items()
}
predictions.append(current.copy())
return predictions
π§© 9. Configuration System
# config.py
CONFIG = {
"data_sources": ["calendar", "finance", "health"],
"strategy": "adaptive_rl",
"update_interval": 3600
}
π 10. Main Runtime
# main.py
from lifeos.core.system import LifeOS
from config import CONFIG
def main():
system = LifeOS(CONFIG)
for _ in range(3): # simulate cycles
decisions = system.run_cycle()
print("\nDecisions:")
for d in decisions:
print(d)
if __name__ == "__main__":
main()
π§± 11. Advanced Extensions (Optional Modules)
π Privacy Layer
class PrivacyManager:
def encrypt(self, data):
return data # Replace with real encryption
def anonymize(self, data):
return data
π§ LLM Reasoning Layer
class ReasoningEngine:
def reflect(self, state, decisions):
return f"Based on your current state {state}, these actions optimize outcomes."
π Reinforcement Learning Upgrade
class RLPolicy:
def update_policy(self, state, reward):
pass
βοΈ System Characteristics
Stateful Personal Modeling
Multi-domain Optimization (health, wealth, focus)
Continuous Learning Loop
Plug-and-play data connectors
Agent-based execution
Predictive simulation
π§ Conceptual Flow
Data β Identity Model β Goal Gap β Decision Plan β Action β Feedback β Learning

